VAN TERRA
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Jasper Van Terra stalks the streets of the city-planet Kronos, masquerading as a notorious (and obnoxious) teenage supervillain. Under the guise of robberies and heists and fights, she's secretly after revenge on Kronos's governor, the man whose family stole her from Earth and ruined her life. When one of Governor Starr's escaped lab experiments walks into her life, she may have exactly what she needs.
Grace Alvarez has cybernetic wings, no memory of her life before the governor's palace, and--after Starr orders her killed--one hope of survival: Van Terra. Jasper and her team of criminals drag Grace into a world of dangerous street racing; infiltrations aided by questionable disguises; crimes ranging from petty shoplifting to grand theft auto; and confrontations with other villains, whom Jasper can't seem to avoid picking fights with.
Starr has a planet under his control, eyes all over the star system, and powerful villains on his side. Vengeance will not come easy.
Then again, nothing about Jasper's life has been easy.
Grace Alvarez has cybernetic wings, no memory of her life before the governor's palace, and--after Starr orders her killed--one hope of survival: Van Terra. Jasper and her team of criminals drag Grace into a world of dangerous street racing; infiltrations aided by questionable disguises; crimes ranging from petty shoplifting to grand theft auto; and confrontations with other villains, whom Jasper can't seem to avoid picking fights with.
Starr has a planet under his control, eyes all over the star system, and powerful villains on his side. Vengeance will not come easy.
Then again, nothing about Jasper's life has been easy.